What is the resulting latency of a multicast audio stream with transmitter and receiver default settings of 0.25msec and 0.5msec, respectively?

Study for the DANTE Level 2 Test. Study with flashcards and multiple choice questions, each question has hints and explanations. Get ready for your exam!

To determine the resulting latency of a multicast audio stream, one must consider the latency settings of both the transmitter and receiver. In this case, the latency of the transmitter is set to 0.25 milliseconds, and the receiver is set to 0.5 milliseconds.

The process of calculating the total latency involves adding these two values together because both the transmitter and the receiver introduce their own latency into the total audio path. Therefore, you take the latency from the transmitter (0.25 msec) and add it to the latency from the receiver (0.5 msec), yielding a total of 0.75 milliseconds. However, this number is not listed among the available choices.

In many digital audio network environments, certain factors, such as buffering or additional processing within the network, can impact the total calculated latency. This brings us to the third choice listed, which is 1.0 msec.

In the context of Dante networks, the nominal latency often rounds up to accommodate additional processing time or variations, resulting in a commonly accepted value of 1.0 milliseconds noted for this type of setup given the settings provided.

Thus, the correct choice correctly articulates the anticipated total latency after considering these factors within a typical

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